
9K Club Points
Club points are scorekeeping, not money — here is every rule that governs them.
Updated 2026-10-27 · 9K Club
Club points are the arcade's scorekeeping. They make a round mean something without turning it into anything else — and the rules that govern them are short enough to read in a minute.
What a club point is
A counter, nothing more. Points are created by the wallet in your browser, moved around by the two games, and have no existence outside the page. They cannot be bought, cashed out, transferred, gifted to another player or exchanged for anything, and no screen on this site will ever ask you for a payment detail.
That is also why the arcade room needs no account. There is nothing to protect with a password, because there is nothing of value to take — see the login page for the longer version.
The wallet and the refill
- Start: 1,000 points, handed out the first time the arcade loads in a browser.
- Stakes: 10, 50, 100 or 500 per pick or per spin. Points leave the wallet as a pick is made.
- Returns: a winning pick pays its multiplier on its own stake, straight back into the wallet.
- Daily refill: a wallet under 200 points is topped back up once a day — to 1,000, or 1,200 from level three.
- Refill button: under the game, for when you would rather not wait for tomorrow.
- Start over: next to it, clearing the wallet, the level and the history in one go.
The level ladder
Every settled round adds experience: one point for a round that did not land, two for one that did. Levels only change what the room shows you — there is no level that unlocks a better payout, because a payout table that shifts with time is a table nobody can read.
| Level | Name | Reached at | What changes |
|---|---|---|---|
| 1 | Token Holder | 0 XP | 1,000 starting points |
| 2 | Regular | 15 XP | Streak counter unlocks |
| 3 | Floor Veteran | 45 XP | Daily refill rises to 1,200 |
| 4 | Nine Club | 110 XP | Lucky 9 wheel shows its full rim |
| 5 | House Legend | 240 XP | Legend badge on the wallet |
Nothing in the ladder changes what a pick returns. A level is a record of how much you have played, not a better deal — the point table is the same on your first round and your thousandth.
Streaks
Three winning rounds in a row start a streak bonus: from the third win onwards, five per cent of what a round returns is added again, rising to a cap of twenty-five per cent. A round that does not land sets the counter back to zero and costs nothing else.
The bonus is small on purpose. It is there to make a good run feel like one, not to make a bad run feel like something worth repairing.
When points disappear
Because the wallet is browser storage, a handful of ordinary things wipe it: clearing site data or browsing history, playing in a private or incognito window, a browser set to forget storage on close, and switching device or browser. None of that can be recovered by us — there is no copy anywhere to recover from.
If you would like the arcade to behave like a kept thing, the simplest move is to keep one browser for it and add the room to your home screen, which the app page walks through.
Quick answers
Can I buy more club points?
No, and that is deliberate. The site has no payment screen of any kind, so points can only come from the starting balance, the daily refill or a finished round.
Can I move points to another device?
No. The wallet is stored by your browser on the device you played on, and nothing is uploaded, so a second device starts its own.
Do points expire?
They do not. A wallet left alone keeps its balance, its level and its best figure until the browser data is cleared.
